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Treating the Fake as Real: Conition Science and Art
by David Rudd Cycleback


Avid readers treat cartoon cartoons like real, live human-like charectors, feeling joy when good things happen to them and sad when bad things happen.


 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


Many feel a human to human connection to the representale of a female in this Modigliani painting, even though it clearly is not realistic.

An interesting cognitive question is why do humans have such strong reactions and human connections to unrealistic art. For example, why do viewers become emotionally attached to cartoons characters as if the ink sketches are flesh and blood people? Why do viewers become scared, even haunted, by a movie monster they know doesn't exist? Why do humans become enthralled by distorted figures in art, scenes that aren't remotely realistic? Why do viewers have psychological reactions to the abstract?

This page lists numerous cognitive reasons behind our reactions to the unrealistic in art. The reasons are presented in assorted order and you are welcome to mix and match and add new ideas as you please.

 

Visually distorted and incomplete objects are a normal part of our everyday vision
In real life, humans constantly interpret and identify objects and qualities that are masked, hidden, obscured and distorted. Information is always hidden from the viewer, and such interpretations are required for humans to be able to know what's going on. Limited and distorted information also helps us judge qualities, such as distance-- an object that appears small and hazy we judge as far away. The same object big, clear and detailed we judge as up close. That dog A is overlapped (partially hidden from our view) by dog B tells us that dog A is behind dog B. Stones rippling show the hiker that the stones beneath the brook's water.

This natural and often non-conscious ability to translate the distorted, hidden, masked objects of real live is applied to the distorted and hidden in art. And, as visual illusions show, human's real world perception can be as imaginary as art.

This photograph of fog is not unlike impressionistic or even abstract art. From the most basic qualites-- contast, shapes, hints of shape-- we perceive people walking, a path, snow, nearby trees. As fog is a relatively uncommon experience, it is not uncommon for people to misjudge size and distance when in it. A house can appear larger and further way that it really is.

This Monet painting is similar to the fog photo

 

The face in the Francis Bacon painting (left) is disfigured, but so is the woman's by glare in the photograph (right) and Jimmy Cagney's by shadow (below). Fantasy and reality are not so far apart as far as visual distortion goes.

Rocks visually distorted by brook water.

 

 

Single qualities can be powerful
Even if other qualities are unrealistic, incongruous or unrelated, single qualities can evoke perceptions psychological reactions in the viewer. Whether it's applied to a car, flower, t-shirt or sculpture, the color candy apple red evokes similar reactions in many viewers. The color black has associations no matter what is colored black.


Irrelevant to other details, the colors produce different interpretations of the birds.

Motion by itself often produces distinct perceptions in the viewer. A blurry object that passes by the corner of your eye will make you jump. A computer screen dot that is animated to move like a fly will strike the viewer. The dot may not resemble a fly, but the movement makes the computer user think 'fly.' Our reactions to such movements are instinctual.
In non-representational art, a single or a few qualities can evoke mood, depth, size, or other meaning in the viewer. Realism is not required.

Non-conscious processing of information
Much of our optical interpretation is done instantly and non-consciously. Whether the visual or auditory information it receives is real, artificial, natural or man made, parts of brain automatically process the colors, shapes, apparent textures, patterns. Our brains automatically detect movement both in a running rabbit in the back yard and Bugs Bunny on the television. Even if a work of art mystifies the conscious, parts of the non-conscious mind are busy processing and interpreting information. In the mystifying, abstract image, the viewer can still get the sense of depth or mood or movement. The abstract artist is often striving for these types of subliminal meanings.

 

Encountering and tackling the new and strange is normal and natural
All humans regularly encounter and try to figure out the new. Cavemen came across strange new animals, people, landscapes and weather phenomenon. We learn new customs, meet new people, learn new facts and concepts. Due to conditions, it often takes a while to identify objects we know about. For example, from far away we may not know what the shadowy figure is, but by turning up the lights and changing our viewing angles we see it is a crumpled dish towel on the sill. In the real world and art, it is natural to encounter the new, the strange and try and figure out what its going. Both in life and in art, we get a good feeling when we figure out or learn what it is we are looking at. Many people enjoy jigsaw puzzles, word jumbles, Magic Eye pictures and mystery novels.

Identification of objects and/or meaning is part of the aesthetic experience of art. People often become frustrated by abstract art when they can't form an identification. ("What am I supposed to be looking at?" "It makes no sense to me?" "I don't see anything."

 

Symbols
Humans are naturally in tune to symbols. Symbols are something that represents something else. Our words are symbols for objects and ideas. The letters d-o-g represent the fuzzy animal. Color, shapes and sounds commonly symbolize other things. The sound of a gong invokes a grand entrance. Even some non-human species have symbols. The sound of a bell symbolized food to Pavlov's drooling dog. My dogs could let you know what "walk,""snacks" and the click of the leash represent.

Thus, art can be filled with images that are unrealistic but symbolize real things. Even abstract art has colors, shapes and designs that can symbolize. The associations can be instant, conscious and subconscious. In cases, the symbols are become so ingrained that the symbols seem to be the thing it represents. Numerologist wrongly equate numeral symbols (1, 2. 3,...) with the absolute numbers they represent.

Symbols involve genetic biases and tendencies, but are also learned, cultural and personal. The color yellow can symbolize different things to different cultures and in different contexts.

All of the preceding images have objects or qualities that symbolize something to the viewers.

 

The rules of the game can become second nature
In real life there are many strange rules that become second nature through repetition and social reinforcement. Similarly, with repetition many of the conceits and aesthetics of different art forms and they come second nature. Conceits can include a sit-com duration (10 minutes would seem too short, three hours too long), paintings being rectangular and hung from the wall, that animals can talk in cartoons, tones and structures in music. At first, a conceit may be foreign, but with time you don't give them a second thought.

 

Speculation and theory
Humans know they don't know everything or have minds advanced enough to know everything. They know many things, many concepts, are beyond their understanding. Intellectually, emotionally and spiritually they know there is more possibilities than exists in our day-to-day go-to-work lives, different ways to look at things. Many dream of new lives, different lives, other scenarios. We have learned new things in the past, and know we will discover knew things in the future. Both the creation and interpretation of art involves speculation of the possible if not actual, the theoretical, things that may or may not exist, the figurative.

Many of our natural feelings, perceptions and reactions are irrational. In the real world, we have irrational fears, cognitive biases, etc. That we perceive the objects in art irrationally or illogically is no different than we irrationally or illogically perceive the objects in daily life.

 

Humans are psychologically influenced by exaggerations
If a human is influenced by a quality, magnifying the quality often influences that much more. If muscles on a man represent strength, more muscles represent more strength. In the extremes, we get characters like Hercules, Superman and the Incredible Hulk. Superman and the Hulk may not represent anything on earth, but the meaning of the muscles is clear. If a Gorilla is scary due to its size and strength, then King Kong is that much scarier.

 

Humans always make 'whole' perceptions from limited information
That a human can take a limited or distorted view in art and project it into something large is natural. In nature, many of our visual illusions are caused by this subjective projection.

 

Natural limitations in visual perception
Human eyesight has limitations, including imperfect depth perception, blind spots, limited color detection. Humans also have limited visual experience, experience helping create out perceptions. These optical limitation are seen in the real world (misjudging depth, visual illusions in new landscapes, etc), but also in art (perceiving depth in a 2D photo). We may accept falsehood in a sketch or novel, as we are inexperienced with the subject. I've never been to Boston, and have no idea if the street scenes in Cheers are accurate. I live in Seattle and can tell you that some of the shown city scape don't exist.

 

With both reality and art, the viewer's perception is in part formed by cognitive biases. Emphasis, patterns, and even many identifications are subject to the viewer. Our identification of a horse in a cloud (patttern bias) is as much fantasy as art. In art and nature, we often perceive what we expect to perceive. The perception is as much a representation of the viewer as the subject, See also: comparison bias, subjective identification

 

Who says the realistic is so realistic?


One person's realism is another's propaganda

 


The image may be photographic, but it's at least 50 percent artifice

 


Does this formal photographic portrait show the siblings as they really were away from the camera? Probably not. A song might represent her personality far better than this 'realisistic' depiction.

 

 

The unreal can seem a closer representation of the real than the real

Much inner psychology can be better communicated through fiction than realism. Emotions are often better represented by the abstract, expressionist, the fantasy that is music. The below Munch painting, The Scream, represents inner toil in a way that a snapshot photo and words couldn't. Art often invokes our dreams and irrational emotions, ideas and speculation.

 

 

Much information triggers automatic perceptions. When you listen to sounds, including music, you have visuals and narrative associations in your mind. Music might remind you of a memory, evoke a landscape or make you picture the band playing.

 

 

 

Why do movie goers get genuinely scared, even physically jumpy, by a movie that they know is just a fantasy movie, that they paid tickets for or turned on the television to see and stars actors they know from other movies?

There are a vast numbers of reasons for this, and the following are just a few factors ... All movies involve visual illusion, with the viewer's mind misinterpreting a succession of still images as real, continuous movement ... The horror movies play on our natural biases and reactions (dark is ominous, sudden movement and surprise, etc) and real or imagined fears ... It plays on our speculative and theoretical nature (It couldn't happen. Or could it? Could that happen in my neighborhood, my house?) ... The often impossible exaggerations (biggest shark ever, hideously ugly creature, 8 foot rather than 5 foot monster) actually increase or psychological sensations. The exaggerations are speculative ... The viewers adapt to the movie, its language, losing themselves in the story. This type of adaptation and focus is natural. A darkened theatre aids this focus ... We know the rules of the game: movie pacing, dialogue, the presence of music, other conceits. Horror movies both follow and break our expectations ... The human can't focus on many things at once. The human mind doesn't have the capacity. This explains why the viewer can lose himself in a move, literally forgetting where he is, for a period think the projection is real. ... Movies play on our imaginative nature. Directors know the unseen can be scarier than the shown

Our reactions to movies tells a lot about how humans process information psychologically and physiologically, as the movie is just a projection of light and the viewers themselves know this. If the movie is made right and plays on the viewers optics and psychological biases, a viewer can't help but get scared.

 

 

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